Hi all,
I've an installation of Zabbix 2.2.7 and I'm attempting an upgrade to 3.0.4 , different backend - using the upgrade scripts is not an option, I think, so I've taken the "export/import" route, which has gone well so far.
Found a problem with icmpping simple check, on a certain group of hosts, though. The item is used for checking if hosts are up or down (obviously); on previous installation (2.2.7), function would return "0" (down) in case some host's name couldn't be resolved by DNS (this kind of situation is not uncommon on my current scenario); the new installation behaves different though: I get an error (fping failed: <hostname> address not found) and the item becomes unsupported - thus, breaking trigger dependencies, since this specific one doesn't fire, keeps on OK state.
So, my questions are:
1. Has somebody else experienced the same issue?
2. If so, is this by design?
3. If so, is there an easy workaround, or I'll have to fiddle with items/triggers in order to accomplish my goal (check if a host is alive/down) ? As I said, this used to work just fine in 2.2.7 .
Thanks is advance.
I've an installation of Zabbix 2.2.7 and I'm attempting an upgrade to 3.0.4 , different backend - using the upgrade scripts is not an option, I think, so I've taken the "export/import" route, which has gone well so far.
Found a problem with icmpping simple check, on a certain group of hosts, though. The item is used for checking if hosts are up or down (obviously); on previous installation (2.2.7), function would return "0" (down) in case some host's name couldn't be resolved by DNS (this kind of situation is not uncommon on my current scenario); the new installation behaves different though: I get an error (fping failed: <hostname> address not found) and the item becomes unsupported - thus, breaking trigger dependencies, since this specific one doesn't fire, keeps on OK state.
So, my questions are:
1. Has somebody else experienced the same issue?
2. If so, is this by design?
3. If so, is there an easy workaround, or I'll have to fiddle with items/triggers in order to accomplish my goal (check if a host is alive/down) ? As I said, this used to work just fine in 2.2.7 .
Thanks is advance.
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